![]() Combining constructionist pedagogy with game design seems to help some students dig deeper into computer science fundamentals. Additionally, 88% of the game students continued in the major compared to 47% for the control groups. Students enrolled in experimental computer science classes that used game design averaged higher grades than control classrooms. The belief is that students’ familiarity with games can be used to motivate computer science learning and attract and retain future generations of computer scientists. Numerous universities have adopted game design into their curricula in hopes of increasing undergraduate enrollment in computer science programs. Toolkits like these have been used to help novices turn design ideas into working prototypes as well as to learn computational fundamentals. These studies used Logo as the primary programming language, but a number of programming environments have been created to help novices learn by designing and implementing working computer programs. if students had just played existing games.
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